Perancangan User Interface dan User Experience Adaptive Mobile Learning Untuk Siswa Sekolah Menengah
نویسندگان
چکیده
This study aims to design and analyze the user interface (UI) experience (UX) of mobile-based learning (m-learning) applications that implement Adaptive learning. The method is Design Science Research Methodology (DSRM). A poorly designed can lead a negative experience, not using software properly continuously. On other hand, UI make easy enjoyable, so well-designed apps produce pleasant for students. expected be used as means balance needs it more efficient effective use. In Evaluation stage, User Experience Questionnaire (UEQ) which grouped into six parameters, namely: attractiveness, clarity, Efficiency, accuracy, Stimulation , Novelty. Based on results UEQ, mean values obtained all parameters are in range positive of than 0.8. aspect form Attractiveness good category, clarity above average Efficiency accuracy Novelty category. implementation UX application has been well received by potential users based Demonstration stages.
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ژورنال
عنوان ژورنال: Journal of Computer System and Informatics
سال: 2022
ISSN: ['2714-8912', '2714-7150']
DOI: https://doi.org/10.47065/josyc.v3i4.2085